Items
In-ground Items

Individuals
Individual Lance
Weapon: Lance
Senior/Junior: Both
Number of runs: 2 runs
Number of riders: 1 rider
Targets per run: 1 x 60mm Peg
Points per run: 6 for the peg and 3 for style
Speed per run: 4.3 seconds for seniors, 4.5 seconds for masters (SA Master Championship only) and 4.6 seconds for juniors
Individual Sword
Weapon: Sword
Senior/Junior: Both
Number of runs: 2 runs
Number of riders: 1 rider
Targets per run: 1 x 60mm Peg
Points per run: 6 for the peg and 3 for style
Speed per run: 4.3 seconds for seniors, 4.5 seconds for masters (SA Master Championship only) and 4.6 seconds for juniors

Half Sections
Half Section Lance
Weapon: Lance
Senior/Junior: Both
Number of runs: 2 runs
Number of riders: 2 riders abreast
Targets per run: 1 x 60mm Peg per rider per run
Points per run: 6 for the peg each and 4 for style for the pair
Speed per run: 4.3 seconds for seniors, 4.5 seconds for masters (SA Master Championship only) and 4.6 seconds for juniors
Half Section Sword
Weapon: Sword
Senior/Junior: Both
Number of runs: 2 runs
Number of riders: 2 riders abreast
Targets per run: 1 x 60mm Peg per rider per run
Points per run: 6 for the peg each and 4 for style for the pair
Speed per run: 4.3 seconds for seniors, 4.5 seconds for masters (SA Master Championship only) and 4.6 seconds for juniors

Sections
Section and Indian File Lance
Weapon: Lance
Senior/Junior: Both
Number of runs: 2 runs
Number of riders: 4 riders abreast
Targets per run: 1 x 60mm Peg per rider per run
Points per run: 6 for the peg each and 8 for style for the team
Speed per run: 4.3 seconds for seniors, 4.5 seconds for masters (SA Master Championship only) and 4.6 seconds for juniors
Section and Indian File Sword
Weapon: Sword
Senior/Junior: Both
Number of runs: 2 runs
Number of riders: 4 riders abreast
Targets per run: 1 x 60mm Peg per rider per run
Points per run: 6 for the peg each and 8 for style for the team
Speed per run: 4.3 seconds for seniors, 4.5 seconds for masters (SA Master Championship only) and 4.6 seconds for juniors
Over-head Items

Lemons and Pegs
Lemons and Pegs
Weapon: Sword
Senior/Junior: Both
Number of runs: 2 runs
Number of riders: 1 rider
Targets per run: 2 x normal oranges and 1 x 60mm Peg per rider per run
Points per run: 6 points for each orange that is sliced, 6 for the peg and 3 for style
Speed per run: 4.3 seconds for seniors, 4.5 seconds for masters (SA Master Championship only) and 4.6 seconds for juniors

Rings and Pegs
Rings and Pegs
Weapon: Lance
Senior/Junior: Both
Number of runs: 2 runs
Number of riders: 1 rider
Targets per run: 2 x 50mm in diameter ring and 1 x 60mm Peg per rider per run
Points per run: 6 points for each ring, 6 for the peg and 3 for style
Speed per run: 4.3 seconds for seniors, 4.5 seconds for masters (SA Master Championship only) and 4.6 seconds for juniors

Skill at Arms
Skill at Arms
Skills at arms is an optional item at any event and will only be offered if 50%+ of participants indicate prior to the event they would like to participate. This excludes the SA championship, where the item is not on offer.
Weapon: Pricker (Seniors and Juniors)/Revolver (Seniors), Sword and Lance
Senior/Junior: Both
Number of runs: 1 run
Number of riders: 1 rider
Targets per run: 2 x balloons, 2 x 60cm jumps, 1 x heart, 2 x 50mm in diameter ring and 1 x 60mm Peg per rider
Points per run: 3 points for each balloon, 3 points per jump, 6 points for the heart, 6 points for each ring, 6 for the peg and 3 for style (42 points in total)
Speed per run: 45 seconds for seniors and masters and 50 seconds for juniors
Skill at arms comprises of 3 legs and is rode in a “Z” formation.
First Leg: Two jumps & Two Balloons
Rider uses a Pricker (Seniors and Juniors)/ or Revolver (Seniors Only)
Second Leg: One heart hung on a straw bag
Rider uses a sword
Third Leg: Two Rings and One Peg
Rider uses a lance